glGetTexGen.3gl




Name

  glGetTexGendv, glGetTexGenfv,	glGetTexGeniv -	return texture coordinate
  generation parameters


C Specification

  void glGetTexGendv( GLenum coord,
		      GLenum pname,
		      GLdouble *params )
  void glGetTexGenfv( GLenum coord,
		      GLenum pname,
		      GLfloat *params )
  void glGetTexGeniv( GLenum coord,
		      GLenum pname,
		      GLint *params )


Parameters


  coord	  Specifies a texture coordinate.  Must	be GL_S, GL_T, GL_R, or	GL_Q.

  pname	  Specifies the	symbolic name of the value(s) to be returned.  Must
	  be either GL_TEXTURE_GEN_MODE	or the name of one of the texture
	  generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE.

  params  Returns the requested	data.


Description

  glGetTexGen returns in params	selected parameters of a texture coordinate
  generation function that was specified using glTexGen.  coord	names one of
  the (s,t,r,q)	texture	coordinates, using the symbolic	constant GL_S, GL_T,
  GL_R,	or GL_Q.

  pname	specifies one of three symbolic	names:

  GL_TEXTURE_GEN_MODE		params returns the single-valued texture
				generation function, a symbolic	constant.

  GL_OBJECT_PLANE		params returns the four	plane equation
				coefficients that specify object linear-
				coordinate generation.	Integer	values,	when
				requested, are mapped directly from the
				internal floating-point	representation.

  GL_EYE_PLANE			params returns the four	plane equation
				coefficients that specify eye linear-
				coordinate generation.	Integer	values,	when
				requested, are mapped directly from the
				internal floating-point	representation.	 The
				returned values	are those maintained in	eye
				coordinates.  They are not equal to the
				values specified using glTexGen, unless	the
				modelview matrix was identity at the time
				glTexGen was called.



Notes

  If an	error is generated, no change is made to the contents of params.

Errors

  GL_INVALID_ENUM is generated if coord	or pname is not	an accepted value.

  GL_INVALID_OPERATION is generated if glGetTexGen is called between a call
  to glBegin and the corresponding call	to glEnd.

See Also

  glTexGen




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Last Edited: Mon, May 22, 1995

AFV