gluDeleteNurbsRenderer - destroy a NURBS object
void gluDeleteNurbsRenderer( GLUnurbsObj *nobj )
nobj Specifies the NURBS object to be destroyed (created with gluNewNurbsRenderer).
gluDeleteNurbsRenderer destroys the NURBS object and frees any memory used by it. Once gluDeleteNurbsRenderer has been called, nobj cannot be used again.
gluNewNurbsRenderer
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Last Edited: Mon, May 22, 1995