gluGetNurbsProperty - get a NURBS property
void gluGetNurbsProperty( GLUnurbsObj *nobj, GLenum property, GLfloat *value )
nobj Specifies the NURBS object (created with gluNewNurbsRenderer). property Specifies the property whose value is to be fetched. Valid values are GLU_CULLING, GLU_SAMPLING_TOLERANCE, GLU_DISPLAY_MODE, GLU_AUTO_LOAD_MATRIX, GLU_PARAMETRIC_TOLERANCE, GLU_SAMPLING_METHOD, GLU_U_STEP, and GLU_V_STEP. value Specifies a pointer to the location into which the value of the named property is written.
gluGetNurbsProperty is used to retrieve properties stored in a NURBS object. These properties affect the way that NURBS curves and surfaces are rendered. Please refer to the gluNurbsProperty reference page for information about what the properties are and what they do.
gluNewNurbsRenderer, gluNurbsProperty
GLU_PARAMETRIC_TOLERANCE, GLU_SAMPLING_METHOD, GLU_U_STEP, and GLU_V_STEP are additions to GLU starting with GLU version 1.1. This version can be distinguished during compilation by checking if the pre-processor symbol GLU_VERSION_1_1 is defined.
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Last Edited: Mon, May 22, 1995