gluGetTessProperty - get a tessellation object property
void gluGetTessProperty( GLUtesselator *tess, GLenum which, GLdouble *value )
tess Specifies the tessellation object (created with gluNewTess). which Specifies the property whose value is to be fetched. Valid values are GLU_TESS_WINDING_RULE, GLU_TESS_BOUNDARY_ONLY, and GLU_TESS_TOLERANCE. value Specifies a pointer to the location into which the value of the named property is written.
gluGetTessProperty is used to retrieve properties stored in a tessellation object. These properties affect the way that tessellation objects are interpreted and rendered. Please refer to the gluTessProperty reference page for information about what the properties are and what they do.
gluNewTess, gluTessProperty
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Last Edited: Mon, May 22, 1995